Project Details
Controlling Information Density in Discourse Generation (A07)
Subject Area
Applied Linguistics, Computational Linguistics
Image and Language Processing, Computer Graphics and Visualisation, Human Computer Interaction, Ubiquitous and Wearable Computing
Image and Language Processing, Computer Graphics and Visualisation, Human Computer Interaction, Ubiquitous and Wearable Computing
Term
since 2018
Project identifier
Deutsche Forschungsgemeinschaft (DFG) - Project number 232722074
A7 provides an applied perspective to "information in flux" in the setting of Minecraft instruction giving. We will develop a natural language generation (NLG) system that adapts to its user over the course of each construction, tailoring its language use to the user's implicit preferences in order to optimize the tradeoff between clarity and succinctness of the instructions. The system will recompute the instruction plan on the fly in response to an improved understanding of the user's needs. We will develop tightly integrated neurosymbolic planning and NLG techniques to compute optimal instructions in real time.
DFG Programme
Collaborative Research Centres
Subproject of
SFB 1102:
Information Density and Linguistic Encoding
Applicant Institution
Universität des Saarlandes
Project Heads
Professor Dr. Jörg Hoffmann; Professor Dr. Alexander Koller